The iPhone is great for gaming... in some ways. The App Store as a distribution model? Fantastic. The finely-tuned development platform? Amazing! The lack of even a single physical face button beyond the one that
exits the application?
Ehhh, not so great. While most game developers have learned to make do in this frightfully buttonless world, there are some ideas that simply
require buttons. This has lead to a rather staggering number of games that draw their controls onto the touchscreen ? which, for anyone who witnessed the control pad's evolution from the palm-destroying corners of the NES to the pampering curves of today's consoles, is a fairly terrifying idea. Playing a fighter game on a slab of tactility-free glass? No thanks. Enter Joystickers' Classics ? they're removable, reusable, arcade-style buttons built to give the iPhone (or just about any touchscreen device) that little bit of extra game.
Source: http://feedproxy.google.com/~r/Techcrunch/~3/ITM1VioOzCU/
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